![]() Today's trailer is quite brief by Witchfire standards, but it does the job. Witchfire drops into early access on the Epic Games Store on September 20, and you can even wishlist it now. Witchfire has actually been a sort-of Summer Game Fest mainstay, but today's trailer is one we've been waiting for, because it actually has a release date. This is a studio made up of former Painkiller, Bulletstorm, and The Vanishing of Ethan Carter developers. At the same time, though, it’s not a game that will “ wow” you with its graphics.One of the nice the surprise announcements made during the Summer Game Fest showcase was a new trailer for Witchfire, the witchy FPS from The Astronauts. Don’t get me wrong, it’s not a bad-looking game. Since then, we’ve seen numerous games that pushed the graphical boundaries of PC games. Graphics-wise, I’m not particularly impressed with Witchfire. Additionally, we did not experience any mouse acceleration or smoothing issues. The game also has an FOV slider, and it supports AMD FSR 2.0 and Intel XeSS. PC gamers can adjust the quality of Shadows, Textures, Foliage, Effects and more. It’s also worth noting that Witchfire comes with a lot of graphics settings to tweak. So yeah, for high-end GPUs like the RTX 4090, DLSS 3 Frame Generation is a free performance boost. We also did not experience any visual or graphical artifacts. ![]() This was mainly due to the fact that the game was already running with over 144fps. Now the good news here is that the extra mouse latency that DLSS 3 Frame Generation introduces is very small. And when we enabled DLSS 3 Frame Generation, we were able to get a minor 13% performance increase. With DLSS 3 Quality, we were able to get a minimum of 154fps. At Native 4K/Ultra Settings, our NVIDIA GeForce RTX 4090 was able to push a minimum of 91fps. Witchfire appears to be well-optimized, even in its current Early Access state.
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